New things always have a certain allure to them. The fact that they are different and people are generally curious makes something new seem better. Most of the times we are influenced by our own preconceived notion of what a product should be, and that can be both good and bad, but in the end it's a bias view of what is actually there. This is the dilema I always face when trying to move to a new console. It's because of my distrust of the new that has me holding off from entering a new console generation. I typically buy into the "next" generation typically 5 years after their release. It's not ideal, and I feel like I miss out from a lot of new experiences, but to me the older generation of consoles always have a lot to offer.
By: Giovanni Pacheco I first got the game The Division about a month ago. I'm not one to buy a game brand new unless I know I am going to really like it and I have played sequels to it previously, for example Halo games or Black Ops to name a few. When I first saw the commercials on T.V. I thought it looked really good, something I might get into.
Remember a time when buying a game meant you only received the content that was in the game itself. Love it or hate it, the game you bought was not going to add or change the experience in any way, shape or form. I can't say that I miss those days, before reviews you could only judge a game by its cover. It always felt like you were taking a risk no matter what you got. Then consoles began incorporating the Internet into their design. Game developent started to change, it wasn't immediate, this was a slow process which slowly got introduced to the consumer. I remember buying a game on my PS3 putting it on and not have to install a patch. Then patches started to be more common place, they fixed bugs, sometimes they changed how a game played and very few times they would add additional content to the game, at no cost!